On the 'More tab' you find three categories that are generally less used: Opening Rules, Aces and Kings, and Suit specific requirements.

The default for rules is 'No rule'. Otherwise, you can choose between:

  • Rule of 18. The number of HCP + the length of the two longest suits must be 18 or more. This means you would open a 9 count with a 54. Pretty aggressive for a 1 level opening. Each 11 count will be opened too because a 4333 makes the total 18.
  • Rule of 19. This is like the one before but 1 total point extra. An 11 count with a 44 will be enough.
  • Rule of 20. 12 HCP with a 4333 isn't enough to open (total is 19) but an 11 count with any 54 is. I think most experts are nowadays somewhere between the rule of 19 and 20. 
  • Rule of 22. This is an upgraded version of the 20-rule. It looks at the quick tricks. An ace and KQ is 1 and Kx is 0.5 quick trick. You will open any 13 count but else you count your HCP, 2 longest suits and quick tricks. Total should be 22 or more.

The Keycards and control section can be very useful if you generate hands for slam bidding practice or Precision-systems where you give controls.

With the suit requirements you can add some nice specific demands to a hand. The Length-boxes are in synch with those on the Basic tab. They are there for usability reasons. In order from left to right:

  • Top honors. You can give the number of honors (AKQJ) you want. E.g., 24 (2 out of 4 = AKQJ), 13 (1 out of 3 = AKQ) or 12 (1 out of 2 = AK). Two numbers between 0 and 4 where the first stands for the number of honors and the second for the ranked honor possibilities.
  • Always deal. If you want any specific cards to be dealt. This may be more than 1 card. In the example above North has shown a two-suiter and the A in the bidding.
  • Never deal. E.g., you can fill it with AK because you know the hand has skipped a cuebid. 
  • Only valid singleton. Mostly used for 1NT opening bids. Say the length is 1-5. If checked then the pattern is valid if the singleton is an A, K or Q or the length in that suit is between 2-5. If you check the box 'Meet ACBL regulations' it will fill out these four boxes for you.
  • Combined HCP. If you want to add specific demands to the quality of two-suited hands.
  • Swap buttons. These are handy if you have multiple patterns of the same kind. For instance, a Multi 2 opening where you first define your weak 2. Then you copy that pattern and swap the with . This will swap all the previous 5 settings.